![]() ![]() Now, what this leads to, is that armour restricts movement, and thus, it's effect on spell-casting is to make spells requiring somatic components more difficult. (It's a fancy word for gestures, essentially.) (And nor can you do so if you don't have the required materials, obviously.)Īnd if you can't move, you can't cast a spell with somatic components. If you can't do the required actions with the materials, you cant cast one with material components. ![]() If you can't speak, you can't cast a spell with verbal components. ![]() However, they take this to it's logical conclusion in more advanced gameplay, in that spells have material, verbal, and somatic components. A wizard can wear armour, but it's difficult to cast spells while doing so. The actual reason is one of gameplay balance, but the in-universe reason given in D&D is that armour restricts movement.
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